Operator Reference
clear_texture_inspection_model (Operator)
clear_texture_inspection_model
— Clear a texture inspection model and free the allocated memory.
Signature
clear_texture_inspection_model( : : TextureInspectionModel : )
Description
The operator clear_texture_inspection_model
deletes a texture
inspection model that was created by create_texture_inspection_model
.
All memory used by the model is freed.
The handle of the model is passed in TextureInspectionModel
. It is
invalid after the operator call.
For an explanation of the concept of the texture inspection see the introduction of chapter Inspection / Texture Inspection.
Execution Information
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
This operator modifies the state of the following input parameter:
During execution of this operator, access to the value of this parameter must be synchronized if it is used across multiple threads.
Parameters
TextureInspectionModel
(input_control, state is modified) texture_inspection_model(-array) →
(handle)
Handle of the texture inspection model.
Example (HDevelop)
* Create texture inspection model create_texture_inspection_model ('basic', TextureInspectionModel) * Read and add training images read_image (TrainImage, 'carpet/carpet_01') add_texture_inspection_model_image (TrainImage, TextureInspectionModel, \ Indices) * Train the model train_texture_inspection_model (TextureInspectionModel) * Read and apply a test image read_image (TestImage, 'carpet/carpet_02') apply_texture_inspection_model (TestImage, DefectCandidates, \ TextureInspectionModel, \ TextureInspectionResultID)
Result
The operator clear_texture_inspection_model
returns the value 2 (
H_MSG_TRUE)
if a valid handle is passed and the referred texture inspection model can
be freed correctly. Otherwise, an exception will be raised.
See also
create_texture_inspection_model
Module
Matching