Operator Reference
deserialize_texture_inspection_model (Operator)
deserialize_texture_inspection_model
— Deserialize a serialized texture inspection model.
Signature
deserialize_texture_inspection_model( : : SerializedItemHandle : TextureInspectionModel)
Description
deserialize_texture_inspection_model
deserializes a texture
inspection model, that was serialized
by serialize_texture_inspection_model
(see fwrite_serialized_item
for an introduction of the basic
principle of serialization). The serialized texture inspection model is
defined by the handle SerializedItemHandle
. The deserialized values
are stored in an automatically created texture inspection model with the
handle TextureInspectionModel
.
For an explanation of the concept of the texture inspection see the introduction of chapter Inspection / Texture Inspection.
Execution Information
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
This operator modifies the state of the following input parameter:
During execution of this operator, access to the value of this parameter must be synchronized if it is used across multiple threads.
Parameters
SerializedItemHandle
(input_control) serialized_item →
(handle)
Handle of the serialized item.
TextureInspectionModel
(output_control, state is modified) texture_inspection_model →
(handle)
Handle of the texture inspection model.
Example (HDevelop)
* Create texture inspection model create_texture_inspection_model ('basic', TextureInspectionModel) * Set parameters set_texture_inspection_model_param (TextureInspectionModel, \ 'gen_result_handle', 'true') * Make this short example fast: set_texture_inspection_model_param (TextureInspectionModel, \ 'gmm_em_max_iter', 1) * Read and add training images read_image (TrainImage, 'carpet/carpet_01') add_texture_inspection_model_image (TrainImage, TextureInspectionModel, \ Indices) * Train the model train_texture_inspection_model (TextureInspectionModel) * Serialize texture inspection model serialize_texture_inspection_model (TextureInspectionModel, \ SerializedItemHandle) * Deserialize in Model deserialize_texture_inspection_model (SerializedItemHandle, \ TextureInspectionModelSerialized) * Read and apply a test image read_image (TestImage, 'carpet/carpet_02') apply_texture_inspection_model (TestImage, DefectCandidates, \ TextureInspectionModelSerialized, \ TextureInspectionResultID)
Result
If the parameters are valid, the operator
deserialize_texture_inspection_model
returns the value 2 (
H_MSG_TRUE)
. If
necessary, an exception is raised.
Possible Predecessors
fread_serialized_item
,
receive_serialized_item
,
serialize_texture_inspection_model
Possible Successors
apply_texture_inspection_model
See also
create_texture_inspection_model
,
write_texture_inspection_model
,
serialize_texture_inspection_model
Module
Matching