Operator Reference

Transformations

List of Operators

background_segBackgroundSegbackground_segBackgroundSegbackground_seg
Determine the connected components of the background of given regions.
clip_regionClipRegionclip_regionClipRegionclip_region
Clip a region to a rectangle.
clip_region_relClipRegionRelclip_region_relClipRegionRelclip_region_rel
Clip a region relative to its smallest surrounding rectangle.
closest_point_transformClosestPointTransformclosest_point_transformClosestPointTransformclosest_point_transform
Compute the closest-point transformation of a region.
connectionConnectionconnectionConnectionconnection
Compute connected components of a region.
distance_transformDistanceTransformdistance_transformDistanceTransformdistance_transform
Compute the distance transformation of a region.
eliminate_runsEliminateRunseliminate_runsEliminateRunseliminate_runs
Eliminate runs of a given length.
expand_regionExpandRegionexpand_regionExpandRegionexpand_region
Fill gaps between regions or split overlapping regions.
fill_upFillUpfill_upFillUpfill_up
Fill up holes in regions.
fill_up_shapeFillUpShapefill_up_shapeFillUpShapefill_up_shape
Fill up holes in regions having given shape features.
junctions_skeletonJunctionsSkeletonjunctions_skeletonJunctionsSkeletonjunctions_skeleton
Find junctions and end points in a skeleton.
merge_regions_line_scanMergeRegionsLineScanmerge_regions_line_scanMergeRegionsLineScanmerge_regions_line_scan
Merge regions from line scan images.
partition_dynamicPartitionDynamicpartition_dynamicPartitionDynamicpartition_dynamic
Partition a region horizontally at positions of small vertical extent.
partition_rectanglePartitionRectanglepartition_rectanglePartitionRectanglepartition_rectangle
Partition a region into rectangles of approximately equal size.
rank_regionRankRegionrank_regionRankRegionrank_region
Rank operator for regions.
remove_noise_regionRemoveNoiseRegionremove_noise_regionRemoveNoiseRegionremove_noise_region
Remove noise from a region.
shape_transShapeTransshape_transShapeTransshape_trans
Transform the shape of a region.
skeletonSkeletonskeletonSkeletonskeleton
Compute the skeleton of a region.
sort_regionSortRegionsort_regionSortRegionsort_region
Sorting of regions with respect to their relative position.
split_skeleton_linesSplitSkeletonLinessplit_skeleton_linesSplitSkeletonLinessplit_skeleton_lines
Split lines represented by one pixel wide, non-branching lines.
split_skeleton_regionSplitSkeletonRegionsplit_skeleton_regionSplitSkeletonRegionsplit_skeleton_region
Split lines represented by one pixel wide, non-branching regions.