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bit_andBitAndBitAndbit_andbit_andπŸ”—

Short descriptionπŸ”—

bit_andBitAndBitAndbit_andbit_and β€” Bit-by-bit AND of all pixels of the input images.

SignatureπŸ”—

bit_and( image Image1, image Image2, out image ImageAnd )void BitAnd( const HObject& Image1, const HObject& Image2, HObject* ImageAnd )static void HOperatorSet.BitAnd( HObject image1, HObject image2, out HObject imageAnd )def bit_and( image_1: HObject, image_2: HObject ) -> HObject

Herror bit_and( const Hobject Image1, const Hobject Image2, Hobject* ImageAnd )

Herror T_bit_and( const Hobject Image1, const Hobject Image2, Hobject* ImageAnd )

HImage HImage::BitAnd( const HImage& Image2 ) const

HImage HImage.BitAnd( HImage image2 )

DescriptionπŸ”—

The operator bit_andBitAnd calculates the β€œand” of all pixels of the input images bit by bit. The semantics of the β€œand” operation corresponds to that of C for the respective types (signed char, unsigned char, short, unsigned short, int/long). The images must have the same size and pixel type. The pixels within the definition range of the image in the first parameter are processed.

* Several images can be processed in one call. In this case both input parameters contain the same number of images which are then processed in pairs. An output image is generated for every pair.

Execution informationπŸ”—

Execution information
  • Multithreading type: reentrant (runs in parallel with non-exclusive operators).

  • Multithreading scope: global (may be called from any thread).

  • Automatically parallelized on domain level.

ParametersπŸ”—

Image1image1image_1 (input_object) (multichannel-)image(-array) β†’ object (byte / direction / cyclic / int1 / int2 / uint2 / int4)HObject (byte / direction / cyclic / int1 / int2 / uint2 / int4)HImage (byte / direction / cyclic / int1 / int2 / uint2 / int4)HObject (byte / direction / cyclic / int1 / int2 / uint2 / int4)Hobject (byte / direction / cyclic / int1 / int2 / uint2 / int4)

Input image(s) 1.

Image2image2image_2 (input_object) (multichannel-)image(-array) β†’ object (byte / direction / cyclic / int1 / int2 / uint2 / int4)HObject (byte / direction / cyclic / int1 / int2 / uint2 / int4)HImage (byte / direction / cyclic / int1 / int2 / uint2 / int4)HObject (byte / direction / cyclic / int1 / int2 / uint2 / int4)Hobject (byte / direction / cyclic / int1 / int2 / uint2 / int4)

Input image(s) 2.

ImageAndimageAndimage_and (output_object) (multichannel-)image(-array) β†’ object (byte / direction / cyclic / int1 / int2 / uint2 / int4)HObject (byte / direction / cyclic / int1 / int2 / uint2 / int4)HImage (byte / direction / cyclic / int1 / int2 / uint2 / int4)HObject (byte / direction / cyclic / int1 / int2 / uint2 / int4)Hobject * (byte / direction / cyclic / int1 / int2 / uint2 / int4)

Result image(s) by AND-operation.

ExampleπŸ”—

(HDevelop)

read_image(Image1,'fabrik')
dev_display (Image1)
read_image(Image2,'monkey')
dev_display (Image2)
bit_and(Image1,Image2,ImageBitAnd)
dev_display (ImageBitAnd)
(C)
read_image(&Image1,"monkey")\;
disp_image(Image1,WindowHandle)\;
read_image(&Image2,"fabrik")\;
disp_image(Image2,WindowHandle)\;
bit_and(Image1,Image2,&ImageBitAnd)\;
disp_image(ImageBitAnd,WindowHandle)\;

ResultπŸ”—

If the images are correct (type and number) the operator bit_andBitAnd returns the value 2 (H_MSG_TRUE). The behavior in case of empty input (no input images available) is set via the operator set_system(::'no_object_result',<Result>:) If necessary an exception is raised.

Combinations with other operatorsπŸ”—

Combinations

Alternatives

bit_maskBitMask, add_imageAddImage, max_imageMaxImage

See also

bit_maskBitMask, add_imageAddImage, max_imageMaxImage

ModuleπŸ”—

Foundation