compose3Compose3Compose3compose3compose3
Short description
compose3Compose3Compose3compose3compose3 — Convert 3 images into a three-channel image.
Signature
compose3( image Image1, image Image2, image Image3, out image MultiChannelImage )void Compose3( const HObject& Image1, const HObject& Image2, const HObject& Image3, HObject* MultiChannelImage )static void HOperatorSet.Compose3( HObject image1, HObject image2, HObject image3, out HObject multiChannelImage )def compose3( image_1: HObject, image_2: HObject, image_3: HObject ) -> HObject
Herror compose3( const Hobject Image1, const Hobject Image2, const Hobject Image3, Hobject* MultiChannelImage )
Herror T_compose3( const Hobject Image1, const Hobject Image2, const Hobject Image3, Hobject* MultiChannelImage )
HImage HImage::Compose3( const HImage& Image2, const HImage& Image3 ) const
HImage HImage.Compose3( HImage image2, HImage image3 )
Description
The operator compose3Compose3 converts 3 one-channel images into
a 3-channel image. The definition domain is calculated as the
intersection of the definition domains of the input images.
No new storage is allocated for the multi-channel image.
Instead, the created multi-channel image contains references to the existing
input images.
Execution information
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Supports objects on compute devices.
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Multithreading type: reentrant (runs in parallel with non-exclusive operators).
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Multithreading scope: global (may be called from any thread).
Parameters
Image1image1image_1 (input_object) singlechannelimage(-array) → object (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)HObject (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)HImage (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)HObject (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)Hobject (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)
Input image 1.
Image2image2image_2 (input_object) singlechannelimage(-array) → object (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)HObject (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)HImage (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)HObject (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)Hobject (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)
Input image 2.
Image3image3image_3 (input_object) singlechannelimage(-array) → object (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)HObject (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)HImage (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)HObject (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)Hobject (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)
Input image 3.
MultiChannelImagemultiChannelImagemulti_channel_image (output_object) multichannel-image(-array) → object (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)HObject (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)HImage (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)HObject (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)Hobject * (byte / direction / cyclic / int1 / int2 / uint2 / int4 / int8 / real / complex / vector_field)
Multi-channel image.
Combinations with other operators
Combinations
Possible successors
disp_imageDispImage
Alternatives
append_channelAppendChannel
See also
decompose3Decompose3
Module
Foundation