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Regions - Transformations🔗

Operators🔗

background_segBackgroundSeg: Determine the connected components of the background of given regions.

clip_regionClipRegion: Clip a region to a rectangle.

clip_region_relClipRegionRel: Clip a region relative to its smallest surrounding rectangle.

closest_point_transformClosestPointTransform: Compute the closest-point transformation of a region.

connectionConnection: Compute connected components of a region.

distance_transformDistanceTransform: Compute the distance transformation of a region.

eliminate_runsEliminateRuns: Eliminate runs of a given length.

expand_regionExpandRegion: Fill gaps between regions or split overlapping regions.

fill_upFillUp: Fill up holes in regions.

fill_up_shapeFillUpShape: Fill up holes in regions having given shape features.

junctions_skeletonJunctionsSkeleton: Find junctions and end points in a skeleton.

merge_regions_line_scanMergeRegionsLineScan: Merge regions from line scan images.

partition_dynamicPartitionDynamic: Partition a region horizontally at positions of small vertical extent.

partition_rectanglePartitionRectangle: Partition a region into rectangles of approximately equal size.

rank_regionRankRegion: Rank operator for regions.

remove_noise_regionRemoveNoiseRegion: Remove noise from a region.

shape_transShapeTrans: Transform the shape of a region.

skeletonSkeleton: Compute the skeleton of a region.

sort_regionSortRegion: Sorting of regions with respect to their relative position.

split_skeleton_linesSplitSkeletonLines: Split lines represented by one pixel wide, non-branching lines.

split_skeleton_regionSplitSkeletonRegion: Split lines represented by one pixel wide, non-branching regions.