cam_par_pose_to_hom_mat3dT_cam_par_pose_to_hom_mat3dCamParPoseToHomMat3dCamParPoseToHomMat3dcam_par_pose_to_hom_mat3d (Operator)
cam_par_pose_to_hom_mat3dT_cam_par_pose_to_hom_mat3dCamParPoseToHomMat3dCamParPoseToHomMat3dcam_par_pose_to_hom_mat3d
— Convert internal camera parameters and a 3D pose into a 3×4
projection matrix.
Signature
def cam_par_pose_to_hom_mat3d(camera_param: Sequence[Union[int, float, str]], pose: Sequence[Union[int, float]]) -> Sequence[float]
Description
cam_par_pose_to_hom_mat3dcam_par_pose_to_hom_mat3dCamParPoseToHomMat3dCamParPoseToHomMat3dcam_par_pose_to_hom_mat3d
converts the internal camera
parameters CameraParamCameraParamCameraParamcameraParamcamera_param
and the 3D pose PosePosePoseposepose
, which
represent the external camera parameters, into the 3×4 projection
matrix HomMat3DHomMat3DHomMat3DhomMat3Dhom_mat_3d
, which can be used to project points from
3D to 2D. The conversion can only be performed if the distortion
coefficients in CameraParamCameraParamCameraParamcameraParamcamera_param
are 0. If necessary,
change_radial_distortion_cam_parchange_radial_distortion_cam_parChangeRadialDistortionCamParChangeRadialDistortionCamParchange_radial_distortion_cam_par
must be used to achieve
this. The internal camera parameters and the pose are typically
obtained with calibrate_camerascalibrate_camerasCalibrateCamerasCalibrateCamerascalibrate_cameras
.
Execution Information
- Multithreading type: reentrant (runs in parallel with non-exclusive operators).
- Multithreading scope: global (may be called from any thread).
- Processed without parallelization.
Parameters
CameraParamCameraParamCameraParamcameraParamcamera_param
(input_control) campar →
HCamPar, HTupleSequence[Union[int, float, str]]HTupleHtuple (real / integer / string) (double / int / long / string) (double / Hlong / HString) (double / Hlong / char*)
Internal camera parameters.
PosePosePoseposepose
(input_control) pose →
HPose, HTupleSequence[Union[int, float]]HTupleHtuple (real / integer) (double / int / long) (double / Hlong) (double / Hlong)
3D pose.
Number of elements:
7
HomMat3DHomMat3DHomMat3DhomMat3Dhom_mat_3d
(output_control) hom_mat3d →
HHomMat3D, HTupleSequence[float]HTupleHtuple (real) (double) (double) (double)
3×4 projection matrix.
Result
cam_par_pose_to_hom_mat3dcam_par_pose_to_hom_mat3dCamParPoseToHomMat3dCamParPoseToHomMat3dcam_par_pose_to_hom_mat3d
returns 2 (
H_MSG_TRUE)
if all parameter
values are correct. If necessary, an exception is raised
Possible Predecessors
calibrate_camerascalibrate_camerasCalibrateCamerasCalibrateCamerascalibrate_cameras
,
change_radial_distortion_cam_parchange_radial_distortion_cam_parChangeRadialDistortionCamParChangeRadialDistortionCamParchange_radial_distortion_cam_par
Possible Successors
project_point_hom_mat3dproject_point_hom_mat3dProjectPointHomMat3dProjectPointHomMat3dproject_point_hom_mat3d
,
project_hom_point_hom_mat3dproject_hom_point_hom_mat3dProjectHomPointHomMat3dProjectHomPointHomMat3dproject_hom_point_hom_mat3d
See also
create_posecreate_poseCreatePoseCreatePosecreate_pose
,
hom_mat3d_to_posehom_mat3d_to_poseHomMat3dToPoseHomMat3dToPosehom_mat3d_to_pose
,
project_3d_pointproject_3d_pointProject3dPointProject3dPointproject_3d_point
,
get_line_of_sightget_line_of_sightGetLineOfSightGetLineOfSightget_line_of_sight
Module
Foundation