Operator Reference

train_texture_inspection_modelT_train_texture_inspection_modelTrainTextureInspectionModelTrainTextureInspectionModeltrain_texture_inspection_model (Operator)

train_texture_inspection_modelT_train_texture_inspection_modelTrainTextureInspectionModelTrainTextureInspectionModeltrain_texture_inspection_model — Train a texture inspection model.

Signature

train_texture_inspection_model( : : TextureInspectionModel : )

Herror T_train_texture_inspection_model(const Htuple TextureInspectionModel)

void TrainTextureInspectionModel(const HTuple& TextureInspectionModel)

static void HImage::TrainTextureInspectionModel(const HTextureInspectionModel& TextureInspectionModel)

void HTextureInspectionModel::TrainTextureInspectionModel() const

static void HTextureInspectionResult::TrainTextureInspectionModel(const HTextureInspectionModel& TextureInspectionModel)

static void HOperatorSet.TrainTextureInspectionModel(HTuple textureInspectionModel)

static void HImage.TrainTextureInspectionModel(HTextureInspectionModel textureInspectionModel)

void HTextureInspectionModel.TrainTextureInspectionModel()

static void HTextureInspectionResult.TrainTextureInspectionModel(HTextureInspectionModel textureInspectionModel)

def train_texture_inspection_model(texture_inspection_model: HHandle) -> None

Description

train_texture_inspection_modeltrain_texture_inspection_modelTrainTextureInspectionModelTrainTextureInspectionModeltrain_texture_inspection_model trains a texture inspection model with all training images which were added by add_texture_inspection_model_imageadd_texture_inspection_model_imageAddTextureInspectionModelImageAddTextureInspectionModelImageadd_texture_inspection_model_image.

The complete texture inspection process works with image pyramids. The depth of the pyramid is determined by the parameter 'num_levels'"num_levels""num_levels""num_levels""num_levels" (or 'levels'"levels""levels""levels""levels" if the levels have been set explicitly). In the first step of the training, texture features are extracted and added to the set of training samples for each pyramid level. For each pyramid level a Gaussian Mixture Model (GMM) classifier is determined with all training samples of the corresponding pyramid level. In a third step, the training samples are used to determine a novelty threshold for each pyramid level. In the following, the three training steps are explained in detail:

  1. Feature extraction extracts a feature for each pixel within the training images. The texture features are calculated according to the settings of the 'patch_*'"patch_*""patch_*""patch_*""patch_*" parameters, which can be manipulated with set_texture_inspection_model_paramset_texture_inspection_model_paramSetTextureInspectionModelParamSetTextureInspectionModelParamset_texture_inspection_model_param. Each texture feature is added to the training data of the GMM.

  2. During the training of the GMMs, the optimal 'gmm_*'"gmm_*""gmm_*""gmm_*""gmm_*" parameters are calculated from the training data. The dimension of the single GMMs is determined by the size of the feature patches. Please refer to set_texture_inspection_model_paramset_texture_inspection_model_paramSetTextureInspectionModelParamSetTextureInspectionModelParamset_texture_inspection_model_param for details. For large patch sizes, it can be extremely difficult to obtain a good approximation of the optimal GMM parameters. Also, the run time and memory usage rises significantly. Therefore we recommend to alter the default patch size with care.

    More information on GMM classifiers can be found in the description of the operator create_class_gmmcreate_class_gmmCreateClassGmmCreateClassGmmcreate_class_gmm.

  3. The calculation of the novelty thresholds is required to be able to distinguish between defective and non-defective texture. First, the novelty score of each training sample is determined with the GMMs determined in step 2. Then, based on the resulting novelty scores, novelty thresholds are determined for each pyramid level. The automatic determination of the novelty thresholds can be influenced with the parameter 'sensitivity'"sensitivity""sensitivity""sensitivity""sensitivity" that can be set with set_texture_inspection_model_paramset_texture_inspection_model_paramSetTextureInspectionModelParamSetTextureInspectionModelParamset_texture_inspection_model_param.

After the training was successful it is possible to classify images with apply_texture_inspection_modelapply_texture_inspection_modelApplyTextureInspectionModelApplyTextureInspectionModelapply_texture_inspection_model. Each pixel is assigned a novelty score that is compared to the novelty threshold, which was determined within the third step of the training. For optimal results it is possible to adapt the novelty threshold of the single pyramid levels with set_texture_inspection_model_paramset_texture_inspection_model_paramSetTextureInspectionModelParamSetTextureInspectionModelParamset_texture_inspection_model_param.

In general, the manipulation of all parameters, with the exception of 'gen_result_handle'"gen_result_handle""gen_result_handle""gen_result_handle""gen_result_handle" and 'sensitivity'"sensitivity""sensitivity""sensitivity""sensitivity", requires a retraining of the texture inspection model. Depending on which part of the training is affected by the corresponding parameter, either the whole training or only single steps have to be recalculated. This can lead to strong variations in the time required for retraining a texture inspection model. A precise description which parameters influence which parts of the algorithm are illustrated in set_texture_inspection_model_paramset_texture_inspection_model_paramSetTextureInspectionModelParamSetTextureInspectionModelParamset_texture_inspection_model_param.

For an explanation of the concept of the texture inspection see the introduction of chapter Inspection / Texture Inspection.

Execution Information

  • Multithreading type: reentrant (runs in parallel with non-exclusive operators).
  • Multithreading scope: global (may be called from any thread).
  • Automatically parallelized on internal data level.

This operator modifies the state of the following input parameter:

During execution of this operator, access to the value of this parameter must be synchronized if it is used across multiple threads.

Parameters

TextureInspectionModelTextureInspectionModelTextureInspectionModeltextureInspectionModeltexture_inspection_model (input_control, state is modified)  texture_inspection_model HTextureInspectionModel, HTupleHHandleHTupleHtuple (handle) (IntPtr) (HHandle) (handle)

Handle of the texture inspection model.

Example (HDevelop)

* Create texture inspection model
create_texture_inspection_model ('basic', TextureInspectionModel)
* Make this short example fast:
set_texture_inspection_model_param (TextureInspectionModel, \
                                    'gmm_em_max_iter', 1)
* Read and add training images
read_image (TrainImage, 'carpet/carpet_01')
add_texture_inspection_model_image (TrainImage, TextureInspectionModel, \
                                    Indices)
* Train the model
train_texture_inspection_model (TextureInspectionModel)
* Read and apply a test image
read_image (TestImage, 'carpet/carpet_02')
apply_texture_inspection_model (TestImage, DefectCandidates, \
                                TextureInspectionModel, \
                                TextureInspectionResultID)

Result

The operator train_texture_inspection_modeltrain_texture_inspection_modelTrainTextureInspectionModelTrainTextureInspectionModeltrain_texture_inspection_model returns the value 2 ( H_MSG_TRUE) if the given parameters are valid and within acceptable range. Otherwise, an exception will be raised.

Possible Predecessors

add_texture_inspection_model_imageadd_texture_inspection_model_imageAddTextureInspectionModelImageAddTextureInspectionModelImageadd_texture_inspection_model_image, set_texture_inspection_model_paramset_texture_inspection_model_paramSetTextureInspectionModelParamSetTextureInspectionModelParamset_texture_inspection_model_param

Possible Successors

apply_texture_inspection_modelapply_texture_inspection_modelApplyTextureInspectionModelApplyTextureInspectionModelapply_texture_inspection_model, clear_texture_inspection_modelclear_texture_inspection_modelClearTextureInspectionModelClearTextureInspectionModelclear_texture_inspection_model, remove_texture_inspection_model_imageremove_texture_inspection_model_imageRemoveTextureInspectionModelImageRemoveTextureInspectionModelImageremove_texture_inspection_model_image, write_texture_inspection_modelwrite_texture_inspection_modelWriteTextureInspectionModelWriteTextureInspectionModelwrite_texture_inspection_model, serialize_texture_inspection_modelserialize_texture_inspection_modelSerializeTextureInspectionModelSerializeTextureInspectionModelserialize_texture_inspection_model

References

X. Xianghua, M. Mirmehdi: “TEXEMS: Texture Exemplars for Defect Detection on Random Textured Surfaces”; IEEE Transactions on Pattern Analysis and Machine Intelligence, Vol. 29, No. 8; August 2007.
T. Boettger, M. Ulrich: “Real-time Texture Detection on Textured Surfaces with Compressed Sensing”; Pattern Recognition and Image Analysis, Vol. 26, No. 1, pp. 88-94; January 2016.

Module

Matching