erosion_circleπ
Short descriptionπ
erosion_circle β Erode a region with a circular structuring element.
Signatureπ
erosion_circle( region Region, out region RegionErosion, real Radius )
Descriptionπ
erosion_circle applies a Minkowski subtraction with a
circular structuring element to the input regions Region.
Because the circular mask is symmetrical, this is identical to an
erosion. The size of the circle used as structuring element is
determined by Radius.
The operator results in reduced regions, smoothed region boundaries,
and the regions smaller than the circular mask are eliminated.
It is useful to select only values like \(3.5\),
\(5.5\), etc.Β for Radius in order to avoid a translation
of a region, because integer radii result in a circle having a
non-integer center of gravity which is rounded to the next integer.
Execution informationπ
Execution information
-
Multithreading type: reentrant (runs in parallel with non-exclusive operators).
-
Multithreading scope: global (may be called from any thread).
-
Automatically parallelized on tuple level.
Parametersπ
Region (input_object) region(-array) β object
Regions to be eroded.
RegionErosion (output_object) region(-array) β object
Eroded regions.
Radius (input_control) real β (real / integer)
Radius of the circular structuring element.
Default: 3.5
Suggested values: 1.5, 2.5, 3.5, 4.5, 5.5, 7.5, 9.5, 12.5, 15.5, 19.5, 25.5, 33.5, 45.5, 60.5, 110.5
Value range: 0.5 β€ Radius β€ 511.5 (lin)
Minimum increment: 1.0
Recommended increment: 1.0
Exampleπ
(C)
my_erosion_circle(Hobject In, double Radius, Hobject *Out)
{
Hobject Circle\;
gen_circle(&Circle,100.0,100.0,Radius)\;
minkowski_sub1(In,Circle,Out,1)\;
}
#include "HIOStream.h"
#if !defined(USE_IOSTREAM_H)
using namespace std\;
#endif
#include "HalconCpp.h"
main()
{
cout << "Simulation of 'erosion_circle ()'" << endl\;
cout << "First = original image " << endl\;
cout << "Red = after segmentation " << endl\;
cout << "Blue = after erosion " << endl\;
HByteImage img("monkey")\;
HWindow w\;
HRegion circ = HRegion::GenCircle (10, 10, 1.5)\;
HRegionArray regs = (img >= 128).Connection()\;
HRegionArray minsub = regs.MinkowskiSub1 (circ, 1)\;
img.Display (w)\; w.Click ()\;
w.SetColor ("red")\; regs.Display (w)\; w.Click ()\;
w.SetColor ("blue")\; minsub.Display (w)\; w.Click ()\;
return(0)\;
}
Complexityπ
Let \(F1\) be the area of an input region. Then the runtime complexity for one region is:
Resultπ
erosion_circle returns 2 (H_MSG_TRUE) if all parameters are
correct. The behavior in case of empty or no input region can be
set via:
-
no region:
set_system('no_object_result',<RegionResult>) -
empty region:
set_system('empty_region_result',<RegionResult>)
Otherwise, an exception is raised.
Combinations with other operatorsπ
Combinations
Possible predecessors
threshold, regiongrowing, watersheds, class_ndim_norm
Possible successors
connection, reduce_domain, select_shape, area_center
Alternatives
See also
Moduleπ
Foundation