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projective_trans_imageProjectiveTransImageProjectiveTransImageprojective_trans_imageT_projective_trans_image🔗

Short description🔗

projective_trans_imageProjectiveTransImageProjectiveTransImageprojective_trans_imageT_projective_trans_image — Apply a projective transformation to an image.

Signature🔗

projective_trans_image( image Image, out image TransImage, hom_mat2d HomMat2D, string Interpolation, string AdaptImageSize, string TransformDomain )void ProjectiveTransImage( const HObject& Image, HObject* TransImage, const HTuple& HomMat2D, const HTuple& Interpolation, const HTuple& AdaptImageSize, const HTuple& TransformDomain )static void HOperatorSet.ProjectiveTransImage( HObject image, out HObject transImage, HTuple homMat2D, HTuple interpolation, HTuple adaptImageSize, HTuple transformDomain )def projective_trans_image( image: HObject, hom_mat_2d: Sequence[float], interpolation: str, adapt_image_size: str, transform_domain: str ) -> HObject

Herror T_projective_trans_image( const Hobject Image, Hobject* TransImage, const Htuple HomMat2D, const Htuple Interpolation, const Htuple AdaptImageSize, const Htuple TransformDomain )

HImage HImage::ProjectiveTransImage( const HHomMat2D& HomMat2D, const HString& Interpolation, const HString& AdaptImageSize, const HString& TransformDomain ) const

HImage HImage::ProjectiveTransImage( const HHomMat2D& HomMat2D, const char* Interpolation, const char* AdaptImageSize, const char* TransformDomain ) const

HImage HImage::ProjectiveTransImage( const HHomMat2D& HomMat2D, const wchar_t* Interpolation, const wchar_t* AdaptImageSize, const wchar_t* TransformDomain ) const (Windows only)

HImage HHomMat2D::ProjectiveTransImage( const HImage& Image, const HString& Interpolation, const HString& AdaptImageSize, const HString& TransformDomain ) const

HImage HHomMat2D::ProjectiveTransImage( const HImage& Image, const char* Interpolation, const char* AdaptImageSize, const char* TransformDomain ) const

HImage HHomMat2D::ProjectiveTransImage( const HImage& Image, const wchar_t* Interpolation, const wchar_t* AdaptImageSize, const wchar_t* TransformDomain ) const (Windows only)

HImage HImage.ProjectiveTransImage( HHomMat2D homMat2D, string interpolation, string adaptImageSize, string transformDomain )

HImage HHomMat2D.ProjectiveTransImage( HImage image, string interpolation, string adaptImageSize, string transformDomain )

Description🔗

projective_trans_imageProjectiveTransImage applies the projective transformation (homography) determined by the homogeneous transformation matrix HomMat2DhomMat2Dhom_mat_2d on the input image Imageimageimage and stores the result into the output image TransImagetransImagetrans_image.

If the parameter AdaptImageSizeadaptImageSizeadapt_image_size is set to 'false'"false", TransImagetransImagetrans_image will have the same size as Imageimageimage; if AdaptImageSizeadaptImageSizeadapt_image_size is 'true'"true", the output image size will be automatically adapted so that all non-negative points of the transformed image are visible.

The parameter Interpolationinterpolationinterpolation determines, which interpolation method is used to determine the gray values of the output image. For Interpolationinterpolationinterpolation \(=\) 'nearest_neighbor'"nearest_neighbor", the gray value is determined from the nearest pixel in the input image. This mode is very fast, but also leads to the typical “jagged” appearance for large enlargements of the image. For Interpolationinterpolationinterpolation \(=\) 'bilinear'"bilinear", the gray values are interpolated bilinearly, leading to longer runtimes, but also to significantly improved results.

The parameter TransformDomaintransformDomaintransform_domain can be used to determine whether the domain of Imageimageimage is also transformed. Since the transformation of the domain costs runtime, this parameter should be used to specify whether this is desired or not. If TransformDomaintransformDomaintransform_domain is set to 'false'"false" the domain of the input image is ignored and the complete image is transformed.

The projective transformation matrix could for example be created using the operator vector_to_proj_hom_mat2dVectorToProjHomMat2d.

In a homography the points to be projected are represented by homogeneous vectors of the form \((x,y,w)\). A Euclidean point can be derived as (x’,y’) = \((\frac{x}{w},\frac{y}{w})\).

Just like in affine_trans_imageAffineTransImage, x represents the row coordinate while y represents the column coordinate in projective_trans_imageProjectiveTransImage. With this convention, affine transformations are a special case of projective transformations in which the last row of HomMat2DhomMat2Dhom_mat_2d is of the form \((0,0,c)\).

For images of type byte or uint2 the system parameter 'int_zooming'"int_zooming" selects between fast calculation in floating point arithmetics ('int_zooming'"int_zooming" = 'true'"true") and highly accurate floating point arithmetics ('int_zooming'"int_zooming" = 'false'"false"). Especially for Interpolationinterpolationinterpolation = 'bilinear'"bilinear", however, the faster calculation can lead to minor gray value deviations since the faster algorithm is less accurate and only has an accuracy around \(10^{-7}\) times the size of the image. Therefore, when applying large scales 'int_zooming'"int_zooming" = 'false'"false" is recommended.

Attention🔗

The used coordinate system is the same as in affine_trans_pixelAffineTransPixel. This means that in fact not HomMat2DhomMat2Dhom_mat_2d is applied but a modified version. Therefore, applying projective_trans_imageProjectiveTransImage corresponds to the following chain of transformations, which is applied to each point \((Row_{i}, Col_{i})\) of the image (input and output pixels as homogeneous vectors):

\[\begin{eqnarray*} \mvHomVectorTwoD{RowTrans_{i}}{ColTrans_{i}} = \mvHomMatrixTwoDElements{1 & 0 & - 0.5 \\ 0 & 1 & - 0.5} \cdot \textrm{HomMat2D} \cdot \mvHomMatrixTwoDElements{1 & 0 & + 0.5 \\ 0 & 1 & + 0.5} \cdot \mvHomVectorTwoD{Row_{i}}{Col_{i}} \end{eqnarray*}\]

As an effect, you might get unexpected results when creating projective transformations based on coordinates that are derived from the image, e.g., by operators like area_center_grayAreaCenterGray. For example, if you use this operator to calculate the center of gravity of a rotationally symmetric image and then rotate the image around this point using hom_mat2d_rotateHomMat2dRotate, the resulting image will not lie on the original one. In such a case, you can compensate this effect by applying the following translations to HomMat2DhomMat2Dhom_mat_2d before using it in projective_trans_imageProjectiveTransImage:

 
hom_mat2d_translate(HomMat2D, 0.5, 0.5, HomMat2DTmp)
hom_mat2d_translate_local(HomMat2DTmp, -0.5, -0.5, HomMat2DAdapted)
projective_trans_image(Image, TransImage, HomMat2DAdapted, 'bilinear', 'false', 'false')

For an explanation of the different 2D coordinate systems used in HALCON, see the introduction of chapter Transformations / 2D Transformations.

projective_trans_imageProjectiveTransImage can be executed on OpenCL devices if the input image does not exceed the maximum size of image objects of the selected device and the parameter TransformDomaintransformDomaintransform_domain is set to 'false'"false". The result can diverge slightly from that calculated on the CPU.

Execution information🔗

Execution information
  • Supports OpenCL compute devices.

  • Multithreading type: reentrant (runs in parallel with non-exclusive operators).

  • Multithreading scope: global (may be called from any thread).

  • Automatically parallelized on tuple level.

  • Automatically parallelized on channel level.

  • Automatically parallelized on internal data level.

Parameters🔗

Imageimageimage (input_object) (multichannel-)image(-array) → object (byte* / uint2* / real*)HObject (byte* / uint2* / real*)HImage (byte* / uint2* / real*)HObject (byte* / uint2* / real*)Hobject (byte* / uint2* / real*) *allowed for compute devices

Input image.

TransImagetransImagetrans_image (output_object) (multichannel-)image(-array) → object (byte / uint2 / real)HObject (byte / uint2 / real)HImage (byte / uint2 / real)HObject (byte / uint2 / real)Hobject * (byte / uint2 / real)

Output image.

HomMat2DhomMat2Dhom_mat_2d (input_control) hom_mat2d → (real)HTuple (double)HHomMat2D, HTuple (double)Sequence[float]Htuple (double)

Homogeneous projective transformation matrix.

Interpolationinterpolationinterpolation (input_control) string → (string)HTuple (HString)HTuple (string)strHtuple (char*)

Interpolation method for the transformation.

Default: 'bilinear'"bilinear"
List of values: 'bilinear', 'nearest_neighbor'"bilinear", "nearest_neighbor"

AdaptImageSizeadaptImageSizeadapt_image_size (input_control) string → (string)HTuple (HString)HTuple (string)strHtuple (char*)

Adapt the size of the output image automatically?

Default: 'false'"false"
List of values: 'false', 'true'"false", "true"

TransformDomaintransformDomaintransform_domain (input_control) string → (string)HTuple (HString)HTuple (string)strHtuple (char*)

Should the domain of the input image also be transformed?

Default: 'false'"false"
List of values: 'false', 'true'"false", "true"
List of values (for compute devices): 'false'"false"

Combinations with other operators🔗

Combinations

Possible predecessors

vector_to_proj_hom_mat2dVectorToProjHomMat2d, hom_vector_to_proj_hom_mat2dHomVectorToProjHomMat2d, proj_match_points_ransacProjMatchPointsRansac, proj_match_points_ransac_guidedProjMatchPointsRansacGuided, hom_mat3d_projectHomMat3dProject

See also

projective_trans_image_sizeProjectiveTransImageSize, projective_trans_contour_xldProjectiveTransContourXld, projective_trans_regionProjectiveTransRegion, projective_trans_point_2dProjectiveTransPoint2d, projective_trans_pixelProjectiveTransPixel

Module🔗

Foundation