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serialize_structured_light_modelSerializeStructuredLightModelSerializeStructuredLightModelserialize_structured_light_modelT_serialize_structured_light_model🔗

Short description🔗

serialize_structured_light_modelSerializeStructuredLightModelSerializeStructuredLightModelserialize_structured_light_modelT_serialize_structured_light_model — Serialize a structured light model.

Signature🔗

serialize_structured_light_model( structured_light_model StructuredLightModel, out serialized_item SerializedItemHandle )void SerializeStructuredLightModel( const HTuple& StructuredLightModel, HTuple* SerializedItemHandle )static void HOperatorSet.SerializeStructuredLightModel( HTuple structuredLightModel, out HTuple serializedItemHandle )def serialize_structured_light_model( structured_light_model: HHandle ) -> HHandle

Herror T_serialize_structured_light_model( const Htuple StructuredLightModel, Htuple* SerializedItemHandle )

HSerializedItem HStructuredLightModel::SerializeStructuredLightModel( ) const

HSerializedItem HStructuredLightModel.SerializeStructuredLightModel( )

Description🔗

serialize_structured_light_modelSerializeStructuredLightModel serializes a structured light model (see fwrite_serialized_itemFwriteSerializedItem for an introduction of the basic principle of serialization). The structured light model is defined by the handle StructuredLightModelstructuredLightModelstructured_light_model. The serialized structured light model is returned by the handle SerializedItemHandleserializedItemHandleserialized_item_handle and can be deserialized by deserialize_structured_light_modelDeserializeStructuredLightModel.

Execution information🔗

Execution information
  • Multithreading type: reentrant (runs in parallel with non-exclusive operators).

  • Multithreading scope: global (may be called from any thread).

  • Processed without parallelization.

Parameters🔗

StructuredLightModelstructuredLightModelstructured_light_model (input_control) structured_light_model → (handle)HTuple (HHandle)HStructuredLightModel, HTuple (IntPtr)HHandleHtuple (handle)

Handle of the structured light model.

SerializedItemHandleserializedItemHandleserialized_item_handle (output_control) serialized_item → (handle)HTuple (HHandle)HSerializedItem, HTuple (IntPtr)HHandleHtuple (handle)

Handle of the serialized item.

Example🔗

(HDevelop)

* Create the model
create_structured_light_model ('deflectometry', StructuredLightModel)
* Generate the patterns to project
gen_structured_light_pattern (PatternImages, StructuredLightModel)
* Decode the camera images
decode_structured_light_pattern (CameraImages, StructuredLightModel)
* Serialize the model
serialize_structured_light_model (StructuredLightModel, \
                                  SerializedItemHandle)

Result🔗

The operator serialize_structured_light_modelSerializeStructuredLightModel returns the value 2 (H_MSG_TRUE) if the given parameters are valid. Otherwise, an exception will be raised.

Combinations with other operators🔗

Combinations

Possible successors

clear_structured_light_modelClearStructuredLightModel, fwrite_serialized_itemFwriteSerializedItem, send_serialized_itemSendSerializedItem, deserialize_structured_light_modelDeserializeStructuredLightModel

See also

create_structured_light_modelCreateStructuredLightModel, read_structured_light_modelReadStructuredLightModel, deserialize_structured_light_modelDeserializeStructuredLightModel

Module🔗

3D Metrology