remove_scene_3d_light🔗
Short description🔗
remove_scene_3d_light — Remove a light from a 3D scene.
Signature🔗
remove_scene_3d_light( scene_3d Scene3D, integer LightIndex )
Description🔗
remove_scene_3d_light removes the light LightIndex
from the 3D scene Scene3D in future versions. Currently only one
light source is supported.
Execution information🔗
Execution information
-
Multithreading type: reentrant (runs in parallel with non-exclusive operators).
-
Multithreading scope: global (may be called from any thread).
-
Processed without parallelization.
Parameters🔗
Scene3D (input_control) scene_3d → (handle)
Handle of the 3D scene.
LightIndex (input_control) integer → (integer)
Light to remove.
Result🔗
remove_scene_3d_light returns 2 (H_MSG_TRUE) if all parameters are
correct. If necessary, an exception is raised.
Combinations with other operators🔗
Module🔗
3D Metrology