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HScene3D🔗

Name🔗

HScene3D — Represents an instance of a 3D graphic scene.

Constructors🔗

 
CreateScene3d Create the data structure that is needed to visualize collections of 3D objects.

Methods🔗

 
AddScene3dCamera Add a camera to a 3D scene.
AddScene3dInstance Add an instance of a 3D object model to a 3D scene.
AddScene3dLabel Add a text label to a 3D scene.
AddScene3dLight Add a light source to a 3D scene.
ClearScene3d Delete a 3D scene and free all allocated memory.
CreateScene3d Create the data structure that is needed to visualize collections of 3D objects.
DisplayScene3d Display a 3D scene.
GetDisplayScene3dInfo Get the depth or the index of instances in a displayed 3D scene.
RemoveScene3dCamera Remove a camera from a 3D scene.
RemoveScene3dInstance Remove an object instance from a 3D scene.
RemoveScene3dLabel Remove a text label from a 3D scene.
RemoveScene3dLight Remove a light from a 3D scene.
RenderScene3d Render an image of a 3D scene.
SetScene3dCameraPose Set the pose of a camera in a 3D scene.
SetScene3dInstanceParam Set parameters of an instance in a 3D scene.
SetScene3dInstancePose Set the pose of an instance in a 3D scene.
SetScene3dLabelParam Set parameters of a text label in a 3D scene.
SetScene3dLightParam Set parameters of a light in a 3D scene.
SetScene3dParam Set parameters of a 3D scene.
SetScene3dToWorldPose Set the pose of a 3D scene.