pose_to_quat🔗
Short description🔗
pose_to_quat — Convert the rotational part of a 3D pose to a quaternion.
Signature🔗
pose_to_quat( pose Pose, out quaternion Quaternion )
Description🔗
The operator pose_to_quat converts the rotation of the input 3D pose
Pose into its corresponding quaternion Quaternion.
Note that the translation of Pose is ignored.
Multiple poses can be passed in Pose, in which case a quaternion
is returned for each of them.
Execution information🔗
Execution information
-
Multithreading type: reentrant (runs in parallel with non-exclusive operators).
-
Multithreading scope: global (may be called from any thread).
-
Processed without parallelization.
Parameters🔗
Pose (input_control) pose(-array) → (real / integer)
3D Pose.
Quaternion (output_control) quaternion(-array) → (real)
Rotation quaternion.
Combinations with other operators🔗
Combinations
Possible predecessors
Possible successors
quat_compose, quat_rotate_point_3d, quat_interpolate
Alternatives
See also
quat_to_pose, quat_to_hom_mat3d, quat_compose, quat_rotate_point_3d, pose_to_dual_quat
Module🔗
Foundation